ERASMUS +
CLOE Creative Leader Of Europe
3 Participating countries:

Greece (KEAN-KYTTARO ENALLAKTIKON ANAZITISEON NEON) – Address: Patroklou 57 Ilion, Athens, 13122 Type: NGO LEADER web:www.kean.gr
Italy (USMA – UNIONE SPORTIVA MARIA AUSILIATRICE ASSOCIAZIONE DILETTANTISTICA) – Address VIA PELOSA 63 CASELLE, SELVAZZANO DENTRO 35030 Italy, Type: Sport club web:http://www.usmacaselle.it
Portugal (ROSTO SOLIDARIO – ASSOCIACAO DE DESENVOLVIMENTO SOCIAL E HUMANO) Address: RUA MESTRE ANTONIO JOAQUIM 8 4520239, PORTUGAL Type: NGO web:www.rostosolidario.pt
Project Reference 2021-KA227-C48C7A5E
Start: 01/03/2021 End: 28/02/2023
EU GRANT: 232.804,00 EUR
Programme: Erasmus+
Key Action: KA2
Action Type: Innovation

Summary
CLOE was born during the COVID19 pandemic that impacted on youths and cultural and creative industries (CCI), more than elsewhere. When CCI moved on digital environment providing public with free cultural contents, we all valued its impact on people quality of life, while the sector experienced the loose revenues, usually generated by events in presence. Contemporary the Pandemic impacted on youths future more than other aged groups. In this context Partners have joined forces and experiences to design and test an INNOVATIVE edutainment PROCESS responding to both issues: crisis of the CCI and youths loose of perspectives. The project scope is to nurture youths’ creative talents and provides youths cultural workers with both a creative educational frame and an entrepreneurship sustainable model that can be scaled up.
The mechanism is based on DISTANCE LABS, where youths and cultural workers jointly produce: (i) a CONCET street MUSICAL, notably an INCLUSIVE show where the performance matters less than the concept conveyed, (ii) a WEB MAGAZINE to give voice to young creative leaders, (iii) the network of young Creative Leaders Of Europe. Youths (18-30 y.o) are selected independently from the backgrounds: both youths already active in the creative sector (musicians, dancers, writers) and those who never exploited their creative attitudes, youths with economic and those with no economic possibilities, youths already engaged in society and those living at margins. All can take part to a real INCLUSIVE and creative edutainment experience.
Project Output
The impact lines are:
1) skills development of participants (youths and youth workers, creative young people)
2) awareness of the potentials of creative youths for developing an actual inclusive societies (target: youths association and creative sector).
- CREATIVE DISTANCE CO-CREATION and edutainment TOOLS
- CONCEPT STREET MUSICAL distance co-production – Pilot and Guideline
- Digital MAGAZINE “the voice of young creative leaders”