Rights, Equality and Citizenship (REC)
4 Participating countries:

Start:01/04/2020 – End: 31/03/2022
Project Reference: 881701

Summary
The ENHAGA-End Sexual Harassment in Gaming project aims to empower young girls and adolescents through actions to combat sexual harassment in online games.
The gaming industry has grown exponentially in recent decades. It is aimed mainly at young people who spend several hours playing. Recent studies have shown the gender dimension of “gaming” in terms of attitudes towards games. The time girls spend playing games is limited compared to boys, and as girls mature their participation in online games tends to decrease as a result of gender bias and sexual harassment. The study of “gaming” on the part of girls is a relatively unexplored area of research and female players often report incidents of harassment while playing online.
The program will include the dissemination of good practices as well as awareness-raising activities, including seminars and campaigns at the local level and activities on social media at the international level.
Project outputs
–development of an innovative IT tool,
-an application to facilitate the online reporting of offenders in cyberspace,
-a guide to proper gaming behavior,
-ENHAGA eBook which will be used as a reference for future training development, research and policy drafting.
Young men and women (adolescents and young adults) will be able to easily report cases of harassment and further obstruction of Internet harassment, and players will be able to be trained in the use and application of electronic rules of conduct through the Manual of Environmental Behavior cyberspace.
Coordinator
Partners
KEAN – Cell of Alternative Youth Activities
Ten Ton Train
Strimonos 15, Lakatamia
2311, Nicosia, Cyprus
Organisation type: LTD